A hybrid work combining live performance, interactive theatre and electronic art. Using technology in an aesthetic presentation evoking the mind-control experiments the CIA conducted in the 1950s with psychotropic drugs, We Are the Progeny of Electricity immerses its spectators in an unsettling choreography in order to reprogram them.
Spectators sit in a space plunged in darkness, except for their faces, which are lit up by pico projectors. Each person’s head appears disconnected from the body, and each person is positioned face to face with another. In this environment, their faces are lit up and altered by the video projections. Spectators are also given instructions on how to act out their individual roles.
A subtle narrative on the themes of individual and cultural identity, the collective future, politics, and power dynamics gradually develops between the members of this fictive community. Using technology in an aesthetic presentation evoking the mind-control experiments the CIA conducted in the 1950s with psychotropic drugs, WAPOE immerses its spectators in an unsettling choreography in order to reprogram them.
This event is part of our Friday Nights Live Autumn 2019 Season. Please note that due to direct projections onto the face, this event is NOT suitable for anyone with epilepsy, who has had recent concussion, head surgery or eye surgery, or who has experienced retinal detachment.
The show lasts approximately an hour, 25 minutes of which is fitting the headsets and a pre-briefing, and 35 minutes of which is the experience itself.
About Projet Eva
Made up of Simon Laroche and Étienne Grenier, both artists, interactive media designers and teachers, Projet EVA is a collective that has been producing installations and performances in digital arts worldwide since 2003.
Projet EVA produces experimental artworks that explore the interwoven relationships between humans, their environment and technological systems. The collective focuses mainly on the subtractive effects of technology and media on the human experience, as well as on how the virtual world has permeated the urban and social landscape, encroaching on physical reality. The work of the collective has been exhibited in Asia, Europe, South and North America and in the Middle East.